Key Responsibilities and Required Skills for Faculty Trainer
💰 $65,000 - $85,000
🎯 Role Definition
As a Faculty Trainer, you will be the cornerstone of our faculty development initiatives, serving as a key resource, consultant, and educator for our academic staff. You will be responsible for creating a supportive and engaging learning environment for faculty, helping them integrate technology seamlessly into their curriculum and adopt evidence-based teaching practices. Your work will directly impact the quality of education we provide by fostering a culture of continuous improvement, pedagogical innovation, and excellence in teaching. This position requires a unique blend of technical expertise, instructional design knowledge, and exceptional interpersonal skills to effectively guide faculty from diverse disciplines and technical backgrounds.
📈 Career Progression
Typical Career Path
Entry Point From:
- Instructional Designer
- K-12 Technology Integration Specialist or Teacher
- Adjunct or Full-Time Faculty Member with a passion for technology
- Corporate Trainer with an interest in academia
Advancement To:
- Senior Faculty Trainer or Lead Instructional Technologist
- Manager or Director of Faculty Development
- Director of Academic Technology
- Assistant Dean of Online Learning
Lateral Moves:
- Learning Experience (LX) Designer
- Curriculum Developer
- Academic Technology Manager
- Senior Instructional Designer
Core Responsibilities
Primary Functions
- Design, develop, and deliver a wide range of engaging, high-impact training programs, workshops, and seminars for faculty on the effective use of academic technologies, including the Learning Management System (LMS), lecture capture, web conferencing, and other instructional tools.
- Provide expert, one-on-one consultations and small-group support to faculty members, offering personalized guidance on course design, technology integration, and the implementation of innovative pedagogical strategies.
- Create, manage, and maintain a comprehensive library of asynchronous training materials, including video tutorials, step-by-step guides, knowledge base articles, and interactive online modules to provide on-demand support.
- Proactively research, evaluate, and pilot emerging educational technologies and digital learning tools, providing recommendations to academic leadership on their potential to enhance teaching and learning.
- Collaborate closely with instructional designers, academic departments, and IT staff to ensure that training initiatives are aligned with pedagogical best practices, curriculum goals, and institutional technology standards.
- Lead and facilitate new faculty orientation sessions, ensuring new hires are proficient in core academic technologies and aware of available pedagogical support resources from day one.
- Develop and implement robust assessment strategies to measure the effectiveness and impact of training programs, using data and faculty feedback to drive continuous improvement of development offerings.
- Champion and provide training on the principles of Universal Design for Learning (UDL) and digital accessibility (WCAG), guiding faculty in creating inclusive and equitable learning experiences for all students.
- Facilitate faculty learning communities (FLCs) and communities of practice (CoPs) focused on specific pedagogical topics or technologies to foster peer-to-peer learning and collaboration.
- Serve as a primary point of contact and subject matter expert for faculty during the implementation and rollout of new academic software, systems, or institutional technology initiatives.
- Conduct thorough needs assessments and gap analyses to identify and anticipate faculty training requirements related to technology, pedagogy, and student engagement.
- Partner with librarians and other academic support units to develop and co-facilitate interdisciplinary workshops on topics like digital literacy, open educational resources (OER), and research tools.
- Manage the scheduling, promotion, and registration for all faculty development events, utilizing email marketing, internal portals, and other communication channels to maximize participation.
- Develop and present showcases of faculty innovation, highlighting exemplary uses of technology and pedagogy to inspire and motivate the wider academic community.
- Provide advanced, second-tier support for complex pedagogical and technical inquiries escalated from the help desk, acting as a liaison between faculty and IT.
- Maintain a deep understanding of current trends, research, and best practices in higher education, instructional design, and adult learning theory.
- Consult with academic departments on program-level curriculum redesign projects, advising on the strategic integration of technology to achieve specific learning outcomes.
- Author clear, concise, and user-friendly documentation for institutional technology platforms, ensuring faculty have the resources they need for self-service support.
- Act as a faculty advocate within technology governance and planning committees, ensuring the faculty perspective is considered in institutional decision-making.
- Design and deliver custom-tailored training sessions for specific departments or colleges based on their unique disciplinary needs and pedagogical goals.
Secondary Functions
- Support ad-hoc data requests and exploratory analysis related to technology adoption rates and training effectiveness.
- Contribute to the organization's long-term academic technology strategy and roadmap by providing insights from faculty interactions.
- Collaborate with business units, such as the Registrar's Office or Student Services, to translate cross-functional needs into faculty-facing training and communication.
- Participate in sprint planning and agile ceremonies if working within a larger Academic Technology or IT team.
Required Skills & Competencies
Hard Skills (Technical)
- Learning Management Systems (LMS): Expert-level proficiency in administering and training on at least one major LMS (Canvas, Blackboard, D2L Brightspace, Moodle).
- Instructional Design Models: Strong practical knowledge of instructional design frameworks such as ADDIE, SAM, and Backward Design.
- Multimedia Production: Proficiency with video creation and editing software (e.g., Camtasia, Adobe Premiere), screen-casting tools (e.g., Loom, Screencast-O-Matic), and lecture capture platforms (e.g., Panopto, YuJa).
- Web Conferencing & Collaboration: Advanced skills in facilitating and training on synchronous online tools like Zoom, Microsoft Teams, and Google Workspace.
- Accessibility & UDL: Deep understanding of WCAG 2.1 AA standards and practical experience using accessibility checkers and creating accessible content (documents, videos, web pages).
- Content Authoring: Experience with e-learning authoring tools such as Articulate Storyline/Rise 360 or Adobe Captivate.
- Basic Web Technologies: Foundational knowledge of HTML and CSS for troubleshooting and customizing content within the LMS.
Soft Skills
- Exceptional Communication: Superior ability to explain complex technical concepts to non-technical audiences with clarity, patience, and empathy.
- Public Speaking & Facilitation: Dynamic and engaging presentation skills, with the ability to command a room and facilitate interactive group discussions both in-person and online.
- Consultative Problem-Solving: A collaborative and analytical approach to understanding faculty needs and co-creating effective solutions.
- Adaptability & Resilience: Ability to thrive in a fast-paced environment, manage competing priorities, and adapt to changing technologies and institutional needs.
- Relationship Building: Excellent interpersonal skills with a proven ability to build trust and rapport with faculty, staff, and administrators from diverse backgrounds.
- Project Management: Strong organizational skills to manage multiple training projects from conception to completion, meeting deadlines and quality standards.
- Active Listening: The capacity to listen carefully to faculty concerns and feedback to provide targeted and meaningful support.
Education & Experience
Educational Background
Minimum Education:
- Bachelor’s degree in a relevant field.
Preferred Education:
- Master’s degree in Instructional Design, Educational Technology, Higher Education, Adult Learning, or Curriculum and Instruction.
Relevant Fields of Study:
- Educational Technology
- Instructional Design & Technology
- Adult Education and Corporate Training
- Curriculum and Instruction
- Higher Education Administration
Experience Requirements
Typical Experience Range: 3-5 years of relevant experience in training, faculty development, instructional design, or technology support, preferably within an academic setting.
Preferred: Direct experience training higher education faculty on learning technologies and pedagogical best practices. Experience teaching at the college level is a significant asset.