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Key Responsibilities and Required Skills for Usability Evangelist

💰 $100,000 - $160,000

UXProductResearchDesignCustomer Experience

🎯 Role Definition

A Usability Evangelist is a senior UX leader and communicator whose primary mission is to increase product usability, adoption, and customer satisfaction by advocating for user-centered design across the organization. This role combines hands-on user research and usability testing with strategic evangelism: creating repeatable research frameworks, running usability programs (both moderated and unmoderated), translating insights into product recommendations, mentoring internal teams, and influencing roadmaps and KPIs. The Usability Evangelist partners closely with product managers, designers, engineers, analytics, and customer success to ensure decisions are grounded in evidence and to drive measurable improvements in conversion, activation, retention, and user satisfaction.

Optimized keywords: Usability Evangelist, UX Evangelist, usability testing, user research, UX strategy, accessibility, heuristic evaluation, user-centered design, usability KPIs.


📈 Career Progression

Typical Career Path

Entry Point From:

  • Senior UX Researcher or Senior UX Designer with substantial usability testing ownership
  • Product Manager with demonstrated experience in user research and customer insights
  • Human-Computer Interaction (HCI) specialist or Customer Experience lead transitioning to a company-wide advocacy role

Advancement To:

  • Head of UX Research / Director of User Experience
  • VP of Product Design or Chief Experience Officer (CXO)
  • Director of Product Strategy with a UX evangelism remit

Lateral Moves:

  • Design Systems Lead
  • Product Management Lead focusing on UX-driven product strategy
  • Accessibility Program Manager

Core Responsibilities

Primary Functions

  • Develop and execute a company-wide usability evangelism strategy that aligns with product objectives and business KPIs, creating a multi-year roadmap to scale user-centered design practices across product lines.
  • Design, launch, and manage repeatable usability testing programs (moderated, unmoderated, remote, and in-person) that produce actionable insights for product teams and measure improvements over time.
  • Plan and conduct comprehensive user research studies—contextual inquiry, task-based testing, diary studies, and ethnography—to uncover root causes of usability issues and prioritize fixes with measurable ROI.
  • Translate qualitative findings and quantitative analytics into clear, prioritized product recommendations, user stories, and acceptance criteria that engineering and product teams can implement.
  • Create and maintain a centralized usability research repository and knowledge base (playbooks, test scripts, templates, video highlights) to democratize insights across the organization.
  • Lead heuristic evaluations and cognitive walkthroughs for new features and major releases, documenting severity, impact, and recommended remediation steps for product stakeholders.
  • Establish and monitor usability KPIs (task success rate, time-on-task, error rate, SUS, NPS, CSAT, task completion funnel) and report impact on conversion, retention, and customer satisfaction to executive leadership.
  • Run A/B and multivariate experiments in close collaboration with data science and product analytics teams to validate usability hypotheses and quantify the business impact of design changes.
  • Advocate for accessibility and inclusive design by auditing products against WCAG standards, prioritizing accessibility fixes, and educating teams on accessible patterns and testing methods.
  • Build and lead cross-functional workshops, design sprints, and usability clinics to rapidly prototype solutions, align stakeholders, and accelerate decision-making with users in the loop.
  • Serve as the primary evangelist for usability within the company by delivering presentations, brown-bag sessions, internal newsletters, and town-hall demos that showcase user insights and design wins.
  • Coach and mentor product managers, designers, and engineers on usability best practices, research methods, and how to interpret and apply user data in day-to-day decision making.
  • Partner with product managers to embed usability gates in the product development lifecycle—ensuring appropriate testing milestones before major releases and feature launches.
  • Source, evaluate, and manage external research and testing vendors or platforms (e.g., UserTesting, UserZoom, Lookback, Validately) when scaling episodic or specialized usability studies.
  • Create high-impact artifacts (personas, journey maps, service blueprints, and clickable prototypes) that synthesize research and guide product strategy and feature prioritization.
  • Conduct competitive usability benchmarking and synthesize industry patterns to inform differentiation strategies and product positioning.
  • Translate complex behavioral data into concise insights and compelling narratives for non-design audiences, using video clips, highlight reels, and executive one-pagers to drive action.
  • Influence roadmap decisions by quantifying the cost of poor usability (support load, churn, lost revenue) and advocating for prioritized product investments that reduce friction.
  • Facilitate cross-functional prioritization sessions and ensure usability remediation tasks are scoped, estimated, and tracked through to delivery with clear acceptance criteria.
  • Lead post-launch usability reviews and continuous improvement initiatives to iterate on features, optimize flows, and ensure long-term adoption and usability gains.
  • Champion a culture of rapid experimentation and learning by establishing lightweight guerrilla testing practices and promoting quick feedback loops for feature validation.
  • Establish relationships with customer support, sales, and success teams to surface recurring usability pain points and co-create solutions informed by real customer interactions.
  • Produce external-facing thought leadership (blog posts, conference talks, webinars) to strengthen employer brand, recruit talent, and position the company as a UX-centric organization.
  • Manage budgets for usability programs, prioritize spend on research infrastructure, and justify investments through demonstrated improvements in user metrics.

Secondary Functions

  • Maintain and evolve the usability toolkit (recruiting scripts, consent forms, test templates, analysis pipelines) to reduce friction for teams running low-effort studies.
  • Support product launches by validating release readiness through final usability checks, launch risk assessments, and go/no-go usability criteria.
  • Provide ad-hoc research support and rapid insight generation for high-priority initiatives, hot fixes, and executive requests.
  • Coordinate with analytics and data engineering teams to instrument usability metrics and ensure reliable event tracking for behavior analysis.
  • Identify and onboard external research partners and freelance moderators when specialized expertise or scale is required.
  • Contribute to hiring, interviewing, and onboarding of UX researchers and usability practitioners to grow capability and institutional knowledge.
  • Assist customer success and support teams with post-release usability findings and recommended scripts or resources to reduce friction for end users.

Required Skills & Competencies

Hard Skills (Technical)

  • Advanced usability testing expertise: designing and moderating moderated usability tests, running unmoderated remote tests, and synthesizing qualitative results into prioritized product recommendations.
  • User research methods: in-depth knowledge of contextual inquiry, ethnography, diary studies, card sorting, tree testing, task analysis, and longitudinal studies.
  • Prototyping and interaction design tools: Figma, Sketch, Adobe XD, Axure, InVision—able to create rapid clickable prototypes to validate flows and capture participant behavior.
  • Research platforms and participant recruitment: practical experience with UserTesting, UserZoom, Lookback, Validately, Respondent.io, or similar tools and panels.
  • Quantitative and analytics fluency: ability to work with Google Analytics, Mixpanel, Amplitude or similar to triangulate qualitative insights with behavioral metrics.
  • Experimentation and A/B testing: designing hypotheses, coordinating experiments, and interpreting results to measure the impact of usability changes.
  • Accessibility expertise: familiarity with WCAG standards, accessibility testing methods, screen reader testing, and inclusive design practices.
  • Heuristic evaluation and UX audit frameworks: Nielsen heuristics, cognitive load analysis, and usability severity scoring.
  • Synthesis and documentation: expertise in affinity mapping, thematic analysis, creating personas, journey maps, service blueprints, and research reports.
  • Data storytelling and visualization: creating executive-ready dashboards, highlight reels, visual summaries, and persuasive one-pagers.
  • Basic front-end literacy: familiarity with HTML/CSS and common UI frameworks to communicate feasibility and constraints with engineering.
  • Research ops and knowledge management: setting up repositories, tagging systems, and playbooks that scale research activities across teams.

Soft Skills

  • Strong executive communication and storytelling: condense research into compelling narratives that drive decisions and align leadership.
  • Stakeholder management and influence without authority: persuading product, design, and engineering partners to prioritize usability improvements.
  • Empathy and user-centric thinking: deep ability to understand diverse user needs and translate them into actionable product guidance.
  • Facilitation and workshop leadership: run cross-functional sessions that surface insights, align teams, and accelerate decision-making.
  • Strategic thinking: link research findings to business outcomes, ROI, and product roadmap prioritization.
  • Coaching and mentorship: grow UX literacy across the company by training product teams, designers, and engineers in practical usability methods.
  • Project and program management: coordinate multi-study programs, vendor relationships, and cross-team dependencies to meet timelines.
  • Adaptability and comfort with ambiguity: operate in fast-moving product environments and make pragmatic trade-offs.
  • Critical thinking and synthesis: distill complex, messy qualitative data into clear, prioritized recommendations.
  • Presentation skills and public speaking: deliver internal and external talks, webinars, and conference presentations to evangelize usability.

Education & Experience

Educational Background

Minimum Education:

  • Bachelor's degree in Human-Computer Interaction, Psychology, Cognitive Science, Interaction Design, Industrial Design, Computer Science, or a related field.

Preferred Education:

  • Master's degree in HCI, Human Factors, Cognitive Psychology, or an equivalent research-focused discipline is preferred for senior roles.

Relevant Fields of Study:

  • Human-Computer Interaction (HCI)
  • Cognitive Psychology / Human Factors
  • Interaction Design or Product Design
  • Anthropology / Sociology (qualitative research emphasis)
  • Information Science / UX Research

Experience Requirements

Typical Experience Range:

  • 5–12 years of relevant experience in UX research, usability testing, or UX design with increasing scope and leadership responsibilities.

Preferred:

  • 7+ years experience including proven track record of running company-wide usability programs, influencing product roadmaps, presenting to executives, and demonstrating measurable improvements in product usability, conversion, or retention.
  • Prior experience as a public-facing evangelist (conference talks, published case studies, internal training programs) is a strong plus.