Key Responsibilities and Required Skills for Usability Research Intern
💰 $ - $
InternshipUX ResearchUsabilityProduct
🎯 Role Definition
The Usability Research Intern will plan and execute usability studies, moderate user interviews and tests (both remote and in-person), analyze qualitative and quantitative data, and translate research findings into clear, evidence-based recommendations that improve product usability and user experience. This position supports cross-functional teams including Product, Design, Engineering, and Marketing to ensure design decisions are grounded in user-centered insights. Ideal candidates are organized, curious, detail-oriented, and comfortable working with people and data.
📈 Career Progression
Typical Career Path
Entry Point From:
- Research Assistant or Lab Technician roles in university HCI/psychology labs
- UX Design Intern, Product Design Intern, or Customer Experience Intern
- Academic projects, capstones, or assistantships in Human-Computer Interaction, Cognitive Science, or Anthropology
Advancement To:
- UX / Product Researcher (Junior)
- User Experience Designer with research specialization
- Research Operations or Research Analyst roles
- Senior UX Researcher or Research Lead
Lateral Moves:
- UX Designer or Interaction Designer
- Product Manager (Associate)
- Data Analyst (with focus on user metrics)
Core Responsibilities
Primary Functions
- Plan and execute moderated and unmoderated usability studies across desktop and mobile prototypes to evaluate task success, user flows, and overall product usability, ensuring clear test objectives and measurable metrics.
- Recruit, screen, and schedule study participants following research protocols and ethical guidelines, maintaining a diverse participant panel and ensuring representative samples for target user segments.
- Conduct remote and in-person contextual inquiries and user interviews to gather rich qualitative data about user behaviors, needs, pain points, and mental models.
- Design test plans and research instruments (task scenarios, interview guides, surveys) that align with research goals and product hypotheses; iterate instruments based on pilot feedback.
- Facilitate card sorts, tree tests, heuristic evaluations, and cognitive walkthroughs to assess information architecture and navigation patterns.
- Run unmoderated usability tests using platforms like UserTesting.com, Lookback, or PlaybookUX, and monitor sessions to ensure data quality and completeness.
- Assist in running A/B testing and lightweight quantitative experiments to validate design changes and measure impact on user behavior and key metrics.
- Collect, code, and synthesize qualitative data using affinity mapping, thematic analysis, and persona development to surface high-impact design insights.
- Aggregate and analyze quantitative usability metrics (task success rate, time on task, error rate, SUS scores) and create visualizations to support findings.
- Create clear, actionable research deliverables including executive summaries, research reports, user journey maps, and presentation decks tailored for product and design stakeholders.
- Present research findings and prioritized recommendations to cross-functional teams (Product, Design, Engineering), helping teams translate user insights into product decisions and roadmaps.
- Collaborate closely with UX designers to iterate on prototypes, wireframes, and design concepts informed by research outputs and user feedback.
- Maintain research repositories and documentation in tools like Dovetail, Notion, Confluence, or Google Drive to ensure knowledge continuity and research reuse.
- Support ethical research practices including informed consent, participant privacy, data anonymization, and secure data storage compliant with company policies.
- Set up and manage remote testing environments, prototypes, and recording tools; troubleshoot participant technical issues and ensure quality recordings for analysis.
- Conduct competitive usability benchmarking to compare product flows and features against industry peers and identify opportunities for differentiation.
- Work with analytics and product teams to triangulate qualitative insights with behavioral analytics (GA, Mixpanel) to identify patterns and measure the real-world impact of usability problems.
- Assist in developing research roadmaps and prioritization frameworks to align research efforts with product goals and stakeholder needs.
- Perform rapid guerrilla testing and hallway usability tests to gather fast feedback during design sprints and iterate quickly on high-risk flows.
- Participate in user persona refinement and validation sessions, ensuring personas are grounded in observed behaviors and current user research evidence.
- Support accessibility testing and evaluations (WCAG basics, screen reader flows) to identify barriers for users with disabilities and recommend inclusive design improvements.
- Document lessons learned and continuous improvements for research methods, recruitment pipelines, and reporting templates to increase efficiency and impact.
Secondary Functions
- Assist with ongoing participant recruitment and maintaining outreach lists and incentives for longitudinal studies.
- Transcribe and timestamp interview and usability session recordings; produce annotated highlights for quick stakeholder consumption.
- Support survey design and deployment for pre- and post-test questionnaires to capture quantitative attitude and satisfaction metrics.
- Help set up and maintain research templates, consent forms, and IRB-like documentation when working on research with sensitive populations.
- Monitor incoming ad-hoc research requests from product teams and help triage scope, feasibility, and timelines with senior researchers.
Required Skills & Competencies
Hard Skills (Technical)
- Familiarity with usability testing methodologies: moderated, unmoderated, remote, in-person, and guerrilla testing.
- Experience designing research instruments: interview guides, task scenarios, surveys, card sorts, and tree tests.
- Basic qualitative analysis techniques: affinity mapping, thematic coding, persona creation, and journey mapping.
- Basic quantitative understanding: ability to calculate and interpret task success, time-on-task, error rates, and SUS/CSAT scores.
- Proficiency with research and testing tools such as UserTesting, Lookback, Optimal Workshop, Maze, PlaybookUX, or similar platforms.
- Experience or comfort using research repository and tagging tools like Dovetail, Notion, Airtable, or Google Drive for organizing findings.
- Familiarity with prototyping and design tools such as Figma, Sketch, Adobe XD, or InVision to review and test prototypes.
- Basic knowledge of analytics platforms (Google Analytics, Mixpanel, Amplitude) to correlate qualitative insights with behavioral data.
- Experience transcribing, timestamping, and annotating recordings; familiarity with automated transcription tools (Otter.ai, Rev) a plus.
- Understanding of accessibility basics and assistive technologies (screen readers, keyboard navigation) and how to test for them.
- Basic statistical literacy for interpreting small-scale quantitative test results and reporting simple statistical comparisons.
Soft Skills
- Strong written and verbal communication — able to synthesize complex findings into concise, persuasive recommendations for non-research audiences.
- Empathy and active listening — skilled at building rapport with participants and eliciting honest, actionable feedback.
- Collaboration and stakeholder management — comfortable presenting insights to designers, PMs, and engineers and advocating for user needs.
- Critical thinking and problem solving — able to design testable research questions, identify root causes, and recommend prioritized fixes.
- Attention to detail — meticulous with test scripts, consent procedures, note-taking, and data handling to ensure high-quality research outputs.
- Time management and organization — able to juggle multiple studies, participant schedules, and deliverables in fast-paced environments.
- Curiosity and learning mindset — eager to deepen methodological knowledge, learn new tools, and iterate on research approaches.
- Adaptability — comfortable switching between qualitative and quantitative tasks and pivoting research plans as product needs change.
- Ethical judgment and confidentiality — understands participant privacy and follows research ethics and data protection policies.
- Presentation and storytelling — able to craft compelling narratives that connect user behaviors to product outcomes and business goals.
Education & Experience
Educational Background
Minimum Education:
- Currently enrolled in or recently graduated from a Bachelor's program in Human-Computer Interaction (HCI), Psychology, Cognitive Science, Anthropology, Human Factors, Interaction Design, Information Science, or a closely related field.
Preferred Education:
- Coursework or certificate in UX Research, User-Centered Design, Human Factors, Qualitative Methods, or Statistics. Graduate study (MS, MA) in HCI, Psychology, or Design Research is a plus.
Relevant Fields of Study:
- Human-Computer Interaction (HCI)
- Cognitive Psychology / Experimental Psychology
- Anthropology / Ethnography
- Interaction / Product Design
- Human Factors / Ergonomics
- Information Science / Data Analytics
Experience Requirements
Typical Experience Range:
- 0–2 years (student projects, academic research assistantships, prior UX/UXR internships acceptable)
Preferred:
- Prior internship or coursework involving usability testing, user interviews, data synthesis, or design research projects. Demonstrable portfolio of research artifacts (test plans, reports, video highlights) or class projects strongly preferred.