Key Responsibilities and Required Skills for User Interface Planner
💰 $80,000 - $150,000
🎯 Role Definition
The User Interface Planner (UI Planner) is a strategic design role focused on planning and architecting user interfaces that are usable, accessible, performant, and consistent across products. The UI Planner creates high-fidelity wireframes and prototypes, defines design systems and component libraries, maps user journeys and information architecture, aligns UI decisions to business outcomes, and partners closely with Product Managers, Engineers, UX Researchers, and Content Designers to ensure deliverables are implemented accurately. This role requires a balanced mix of interaction design expertise, systems thinking, technical fluency, and stakeholder leadership.
📈 Career Progression
Typical Career Path
Entry Point From:
- Senior UI/UX Designer with proven experience in systems and component design.
- Interaction Designer or Information Architect with cross-platform experience.
- Frontend Engineer transitioning to a design strategy role.
Advancement To:
- Head of UX / Director of Product Design
- Principal Interaction Designer / Principal UI Architect
- Product Design Lead / UX Strategy Lead
Lateral Moves:
- UX Research Lead
- Design Systems Manager
- Product Manager focused on UX-driven product strategy
Core Responsibilities
Primary Functions
- Lead the end-to-end planning, definition, and documentation of user interface architectures, including reusable component libraries, design tokens, and the governance model that ensures consistency across web and mobile experiences.
- Translate product strategy and user research into actionable interface blueprints, wireframes, and high-fidelity prototypes that communicate interaction patterns, content hierarchy, and edge-case states to engineering and product teams.
- Create and maintain a scalable design system: define components, variants, spacing and layout rules, accessibility attributes, and developer-ready tokens to accelerate implementation and ensure visual and interaction consistency.
- Partner with Product Managers to map feature roadmaps to UI deliverables, prioritize interface work based on business impact, and define measurable success metrics such as task completion, conversion rate, and time-to-first-action.
- Conduct and synthesize heuristic evaluations and usability testing sessions (moderated and unmoderated), analyze findings, and produce prioritized recommendations to improve discoverability, learnability, and efficiency of flows.
- Define and document interaction specifications (micro-interactions, transitions, states) with clear acceptance criteria for front-end developers, including motion guidance and performance considerations.
- Build and maintain detailed information architecture (IA) artifacts such as sitemap, content models, navigation schemas, and page templates that optimize findability and user flows.
- Design cross-platform responsive strategies (mobile-first and adaptive) and specify breakpoints, layout behaviors, and component adaptations to ensure consistent experiences across devices.
- Drive accessibility (WCAG 2.1/3.0 where applicable) compliance across UI components by specifying semantic HTML structures, ARIA attributes, keyboard/assistive technology support, and color contrast guidelines.
- Lead cross-functional workshops (design sprints, journey mapping, story mapping) to align stakeholders on UX goals, prioritize user stories, and uncover technical or product constraints early in the design process.
- Generate and maintain comprehensive UI documentation (pattern libraries, usage guidelines, do’s & don’ts) that makes design decisions discoverable and defensible across distributed teams.
- Create task flows, personas, and scenario-driven interface specifications that connect business requirements and user needs to concrete interface solutions.
- Mentor and provide constructive design critique for product designers and junior planners to elevate design quality and adherence to system standards.
- Collaborate with front-end engineering leads to define handoff processes (Figma/Sketch to code), ensure component parity, and resolve implementation discrepancies using design tokens and CI/CD-friendly workflows.
- Use analytics and qualitative research to run A/B tests and iterative experiments on UI variations, interpret results, and feed learnings back into the design system or feature backlog.
- Manage and prioritize technical debt in UI components by maintaining a productized backlog for refactors, accessibility fixes, and performance optimizations.
- Champion performance-minded UI decisions (asset sizes, render budgets, lazy-loading patterns) to optimize real-world loading times and interactive readiness across connections and devices.
- Integrate content strategy and UX writing best practices into interface planning—defining microcopy, error messaging, and content hierarchy that reduce user friction and increase clarity.
- Establish versioning, release notes, and change-communication practices for the design system so product teams can adapt to UI updates without breaking UX contract expectations.
- Evaluate and select tools and processes for design collaboration including prototyping platforms, design system repositories, and developer handoff tools; pilot AI-assisted design tools for efficiencies (prompt-driven pattern generation, accessibility audits).
- Liaise with legal, security, and compliance teams to ensure UI artifacts meet regulatory and privacy constraints (e.g., consent flows, data capture disclosures).
Secondary Functions
- Support cross-team discovery sessions and provide UI feasibility input during early product discovery and technical scoping.
- Maintain a backlog of UI improvements and coordinate with engineering to schedule iterative implementation within sprint cadences.
- Produce onboarding guides and training sessions to help product teams adopt the design system and UI governance model.
- Track industry trends and conduct competitive UI pattern audits to recommend modern, evidence-backed interface updates.
- Assist in vendor evaluations for third-party UI libraries or front-end frameworks, advising on fit with system architecture and accessibility requirements.
- Provide ad-hoc support for production issues related to UI regressions, style mismatches, or accessibility defects and help triage fixes.
Required Skills & Competencies
Hard Skills (Technical)
- Advanced proficiency in wireframing and prototyping tools such as Figma, Sketch, Adobe XD, Axure, or Framer; able to produce developer-ready artifacts.
- Deep experience building and documenting design systems, component libraries, and design tokens for multi-platform products.
- Strong interaction design and information architecture skills: user flows, sitemaps, navigation models, and task analysis.
- Practical knowledge of front-end technologies (HTML5, CSS3, modern CSS frameworks, basic JavaScript) to enable effective designer-developer collaboration and component parity.
- Proficiency in accessibility standards (WCAG 2.1/3.0), ARIA, keyboard navigation, and screen-reader testing practices.
- Usability testing and research skills: planning tests, moderating sessions, synthesizing insights, and turning findings into prioritized UI improvements.
- Familiarity with analytics tools (Google Analytics, Mixpanel, Amplitude) to measure UI impact and drive data-informed design decisions.
- Experience defining micro-interactions, motion design principles, and performance constraints for production-ready interfaces.
- Knowledge of responsive and adaptive design strategies and experience specifying behavior across breakpoints.
- Experience with version control or design system distribution tools (Storybook, Zeroheight, Bit, Figma Libraries) and CI-friendly delivery patterns.
- Ability to design for internationalization (i18n) and localization constraints, including RTL languages and dynamic copy expansion.
- Experience conducting A/B tests and iterative experimentation to validate interface hypotheses and improve conversion metrics.
- Familiarity with privacy, security, and compliance constraints relevant to UI patterns (consent banners, data capture UX).
Soft Skills
- Excellent written and verbal communication skills for articulating design rationale to technical and non-technical stakeholders.
- Strong stakeholder management and facilitation skills to align Product, Engineering, Research, and Business teams on UI decisions.
- Strategic thinking and systems mindset: can reason about long-term scalability, reusability, and maintenance of UI solutions.
- User-centered empathy and the ability to advocate for accessibility and inclusive design practices.
- Critical thinking and problem solving with an evidence-driven approach to prioritize work based on user value and business outcomes.
- Leadership and mentorship aptitude to grow design maturity across distributed teams.
- Collaboration and negotiation skills to balance competing constraints (time, scope, technical debt).
- Time management and project planning capability; experience in agile and iterative development environments.
- Attention to detail and a bias for high-quality deliverables and accurate handoffs.
- Adaptability to evolving product goals, tooling, and organizational change.
Education & Experience
Educational Background
Minimum Education:
- Bachelor’s degree in Interaction Design, Human-Computer Interaction (HCI), Graphic Design, Computer Science, or a related field; or equivalent practical experience and portfolio.
Preferred Education:
- Master’s degree or post-graduate certificate in HCI, UX Design, Information Architecture, or Design Systems is a plus.
- Formal coursework or certifications in accessibility (IAAP CPACC/ WAS), design systems, or usability research considered advantageous.
Relevant Fields of Study:
- Human-Computer Interaction (HCI)
- Interaction Design / Product Design
- Information Architecture / Cognitive Science
- Frontend Engineering / Computer Science
- Communication Design / Visual Design
Experience Requirements
Typical Experience Range: 3–8 years of progressive UI/UX, interaction design, or design systems experience.
Preferred: 5+ years with demonstrable experience leading or owning a design system, delivering enterprise-level or multi-product UI solutions, a strong portfolio showcasing design strategy, and cross-functional project leadership.